Godot addon
Record any scene right from the Godot editor, then rewind your project to any commit and capture it again.
GdTimeMachine records scenes from inside the editor, with no external capture tool or window setup. Pick a backend, press Record, and get a clip named for the scene and the time.
It’s built for one workflow in particular: check out your project at an older git commit, record the same scene again, and compare how it looked across history. It’s on the Godot Asset Library.
